ScratchJr: Tinker with Code (Age 4-5)

Kidipad michelle

CAMP OVERVIEW

Language: English

 

The ScratchJr course introduces coding fundamentals and concepts to young imaginative minds. Sometimes referred to as the post-iPad generation, young children born in this generation have gained proficiency and comfort in smartphones and tablets at an early age. ScratchJr is an innovative, new iPad app that teaches blocks-based programming, developed in collaboration with the MIT Media Lab. 

 

Students start with basic commands including moving sprites forward and turning left/right, then building their own funny stories and characters through sequences, loops, conditionals.  Students are encouraged to construct creative games and detail the steps to bring their imagination to reality. 

DIFFICULTY

Intermediate

PREREQUISITE

  • Basic knowledge how to use an Ipad or Tablet.

WHAT TO BRING

iPad

NEED HELP AND ADVICE?

Let us know and we shall offer tailored recommendations!

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TOPICS COVERED

Session 1 - 2 : Sprites and Animation using ScratchJr

  • Introduction to storytelling and creative programming 

  • Familiarizing with the ScratchJr interface and creating first projects 

  • Hands-on: designing and programming ScratchJr projects to learn sprites movements and sequences

 

Session 3 - 4 : Sprites Speed and Characters Interactions 

  • Introduction to programming motions, speed and distances of sprites

  • Introduction to events, timing and waiting

  • Familiarizing with ScratchJr sprites, backgrounds, costumes

  • Hands-on: designing and programming games to learn speed and motion in ScratchJr

 

Session 5 - 6 : Loops, Iteration, Sequencing

  • Introduction to repeat function and loops

  • Familiarizing with programming iterations, sequencing and the concept of orders in programming 

  • Hands-on: designing and programming ScratchJr games to familiarize with key programming concepts

 

Session 7 - 10 : Debugging and Game Design and Programming

  • Introduction to essential elements to games

  • Learning to plan, implement, test, feedback and present ScratchJr projects

  • Familiarizing with techniques in debugging

  • Hands-on: designing and customizing ScratchJr games and demo to the class


CAMP HIGHLIGHTS

8:1 Ratio Guarantee

We believe in developing a personal relationship with the student. Our instructors are as much teachers as we are facilitators, and coach for our students' learning. By ensuring a small class, each student benefits from maximum attention from instructor and teaching assistant, and at the same time, learns from peers.

Personalized Learning

Our courses are designed for students to run at their own pace. Our curriculum is level-based for each module, meaning that each student can learn at their own appropriate, customized pace.

Hands-on Project-based Learning

First Code classrooms are messy, chaotic and we love it! We believe in hands-on creation, experimental learning and lots of discussion.

Follow on Curriculum for Immersed Learning

What happens after this holiday? Like learning any other language, learning to code is best done through an immersive, continual commitment. We offer a multi-year curriculum that allows students to deepen and broaden their interests in computer science and software development.

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